#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 3
#define COL 3

void initboard(char board[ROW][COL],int row,int col);

void displayboard(char board[ROW][COL], int row, int col);

void playermove(char board[ROW][COL], int row, int col);

void computermove(char board[ROW][COL], int row, int col);

char ifwin(char board[ROW][COL], int row, int col);